Difference between revisions of "Defender"

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Our reputation has always been based on good technical understanding of the products and services we sell, and our web site has always had useful technical information to back that up.
+
Released - 1981
  
This Support Site consists of a number of articles which explain everything from how a phone line is wired up to how broadband actually works. There are articles that explain many of the technical details of our services and how to configure them.
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==Upright Cabinet==
 +
* '''Overall Dimensions/Weight
 +
[[File:Williams Flyer.jpg|right|300px]]
 +
{| class="wikitable"
 +
! style="text-align: center; font-weight:bold;" | Height
 +
! style="text-align: center; font-weight:bold;" | Width
 +
! style="text-align: center; font-weight:bold;" | Depth
 +
! style="text-align: center; font-weight:bold;" | Weight
 +
|-
 +
| style="text-align: center;" | 72"
 +
| style="text-align: center;" | 26"
 +
| style="text-align: center;" | 32.5" (32 1/2")
 +
| style="text-align: center;" | 265 lbs.
 +
|}
 +
* '''Marquee Information
 +
{| class="wikitable"
 +
! style="text-align: center; font-weight:bold;" | Height
 +
! style="text-align: center; font-weight:bold;" | Width
 +
|-
 +
| style="text-align: center;" | 7.75" (7 3/4")
 +
| style="text-align: center;" | 24.375" (24 3/8")
 +
|}
  
<div class="AAMenuRow">
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[[File:Defender_marquee_24.5x7.75.jpg|thumb|none]]
{{AAMenu|img=menu-configure.svg|link=:Category:Configuring|title=Configuring & Information|text=Do you need a hand in configuring something we provide, or looking for help or further information in changing settings and using the features available to you?}}
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* '''Control Panel Information
{{AAMenu|img=Main-fault.svg|link=:Category:Faults|title=Fault or Problem?|text=Broadband slow, or dropping out? Phone problem? Let's get it fixed! We have lots of tools available for customers to use and our Support Team are here to help you}}
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*;Joystick:
</div>
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**[[2-Way_Leaf_Switch_Joystick]] (up, down)
<div class="AAMenuRow">
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*;Buttons:
{{AAMenu|img=Menu-document.svg|link=:Category:Technical Documents|title=Technical Documents|text=Other, informational, pages regarding our products and services}}
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**5 Fire-Thrust-Reverse-Hyperspace-Smart Bomb
{{AAMenu|img=menu-links.svg|title=Quick Links:|text=Here are some link to some other key systems: <br>
 
[http://aa.net.uk Main AAISP Site] / [https://aastatus.net Status Page] / [http://aa.net.uk/login.html Control Pages] / [[Glossary]] / [[Out of Hours Help|Need help out of hours?]]}}
 
</div>
 
  
<div class="AAMenuRow">
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==Cocktail Cabinet==
<div class="AAMenuCellLong">
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* '''Overall Dimensions/Weight
==Recently Updated Pages==
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==Documentation==
<DynamicPageList>
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'''Drawings/Schematics'''
count                = 7
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<div class="toccolours mw-collapsible mw-collapsed" style="width:500px; overflow:auto;">
order                = descending
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<div style="font-weight:bold;line-height:1.6;">Early Drawings (no content yet)</div>
ordermethod= lastedit
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<div class="mw-collapsible-content">
addfirstcategorydate = true
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*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/01%20-%2016P-301-101%20R-T%20April%201981%20-%20Later%20Game%20-%20Cover%20-8x11.pdf Front Cover]
mode    = unordered
 
redirects = exclude
 
namespace = main
 
</DynamicPageList>
 
</div>
 
  
<div class="AAMenuCellLong">
 
==Recently Added Pages==
 
<DynamicPageList>
 
count                = 7
 
order                = descending
 
ordermethod= created
 
addfirstcategorydate = true
 
mode    = unordered
 
redirects = exclude
 
namespace = main
 
</DynamicPageList>
 
</div>
 
  
</div>
+
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:500px; overflow:auto;">
 +
<div style="font-weight:bold;line-height:1.6;">Later Drawings</div>
 +
<div class="mw-collapsible-content">
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/01%20-%2016P-301-101%20R-T%20April%201981%20-%20Later%20Game%20-%20Cover%20-8x11.pdf Front Cover]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/02%20-%20Table%20Of%20Contents%20-%208x11.pdf Table Of Contents]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/03-1%20-%20Board%20Layouts%20-%20All%20-%2011x17.pdf Board Layout Diagram 1]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/03-2%20-Board%20Layouts%20-%208x11.pdf Board Layout Diagram 2]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/04-1%20MPU%20Layout%20-%20R8570%20-%2011x17.pdf MPU Layout Diagram 1 (R8570)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/04-2%20-MPU%20Components%20-%208x11.pdf MPU Layout Diagram 2 (Parts List) (R8570)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/05%20-%20MPU%20Logic%20Diagram%20-%20Page%201%20-%20R8570%20-%2011x17.pdf MPU Schematic/Logic 1 (R8570)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/06%20-%20MPU%20Logic%20Diagram%20-%20Page%202%20-%20R8570%20-%2011x17.pdf MPU Schematic/Logic 2 (R8570)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/07%20-%20Interface%20-%20Widget%20Board%20-%20C8573%20-%2011x17.pdf Interface/Widget Board (C8573)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/08%20-%20ROM%20Board%20Layout%20-%20D8572%20-%2011x17.pdf ROM Board Layout Diagram (D8572)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/09%20-%20ROM%20Board%20Logic%20Diagram%20-%20D8572%20-%2011x17.pdf ROM Board Schematic (D8572)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/10%20-%20Power%20Supply%20Drawing%20-%20D8359%20-%2011x17.pdf Power Supply Diagram (D8359)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/11%20-%20Power%20Supply%20Logic%20Diagram%20-%20D8359%20-%2011x17.pdf Power Supply Schematic (D8359)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/12%20-%20Cabinet%20Power%20Wiring%20Diagram%20-%2011x17.pdf Cabinet Power Schematic]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/13%20-%20Power%20Panel%20Drawing%20-%20D8373%20-%2011x17.pdf Power Board Diagram (D8373)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/14%20-%20Sound%20Board%20Layout%20-%20Early%20-%20D8121%20-%2011x17.pdf Early Sound Board Diagram/Layout (D8121)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/15%20-%20Sound%20Board%20Logic%20Diagram%20-%20Early%20-%20D8121%20-%2011x17.pdf Early Sound Board Schematic (D8121)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/16%20-%20Sound%20Board%20Layout%20-%20Later%20-%20D8224%20-%2011x17.pdf Later Sound Board Diagram/Layout (D8224)]
 +
*[http://williamsarcades.com/Williams%20Files/Defender/Documents/Drawings/Later/17%20-%20Sound%20Board%20Logic%20Diagram%20-%20Later%20-%20D8224%20-%2011x17.pdf Later Sound Board Schematic (D8224)]
 +
</div></div>
 +
 
 +
* '''Manual Stored Here
 +
* '''Parts Catalog Stored Here
 +
 
 +
==Boards==
 +
===ROM Board===
 +
===Interface Board (I/O, Widget)===
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:500px; overflow:auto;">
 +
<div style="font-weight:bold;line-height:1.6;">Click here for more information..</div>
 +
<div class="mw-collapsible-content">
 +
 
 +
Description: The interface board is used to provide input ports that allow the physical connection of user inputs from the Control Panel. This board uses a 6821 PIA (peripheral interface adapter) that digitizes all inputs and provides the switch state to the MPU board when requested.
 +
 
 +
*; Jumpers
 +
** W1
 +
*** Is used to identify to the system if the game is an Upright or Cocktail
 +
*** W1 Removed - Cocktail Game - Screen Flip and unique controls (+5v Pull-Up resistor to PIA)
 +
*** W1 Installed - Upright Game - 2 Players share same controls, no screen flip (Connects PIA input to Ground)
 +
*** Notes: Green Rom Version has no support for Cocktail Mode
 +
** W2
 +
*** Is used to allow the program to enable or disable the Multiplexers (Muxers)
 +
*** W2 should always be connected there is no reason to remove jumper
 +
 
 +
*; Connections
 +
** Upright
 +
*** 3J2 Connector (Upper - Furthest from ribbon cable - Pin 1 is lowest - 10 Pin Molex PCB Headers - .156")
 +
**#'Fire' Button - (ORG-BRN) - PIA Pin 2
 +
**#'Thrust' Button - (ORG-RED) - PIA Pin 3
 +
**#'Smart Bomb' Button - (ORG) - PIA Pin 4
 +
**#'Hyperspace' Button - (ORG-YEL) - PIA Pin 5
 +
**#'2-Player Start' Button - (ORG-GRN) - PIA Pin 6
 +
**#'1-Player Start' Button - (ORG-BLU) - PIA Pin 7
 +
**#'Reverse' Button - (ORG-VIO) - PIA Pin 8
 +
**#'Down' Joystick - (ORG-GRY) - PIA Pin 9
 +
**#Key (Pin Removed)
 +
**#NC (No Connection)
 +
***3J3 Connector (Lower closest to ribbon cable - Pin 1 is lowest - 10 Pin Molex PCB Headers - .156")
 +
**#Up' Joystick - (ORG-WHT) - PIA Pin 10
 +
**#NC (No Connection)
 +
**#NC
 +
**#NC
 +
**#NC
 +
**#Key - Pin Removed
 +
**#NC
 +
**#NC
 +
**#NC
 +
**#Ground - (ORG-BLK) - Common to all switches and joystick
 +
** Cocktail
 +
***3J2 Connector (Upper - Furthest from ribbon cable - Pin 1 is lowest - 10 Pin Molex PCB Headers - .156")
 +
**#'Fire' Button (P1) - (ORG-BRN) - PIA Pin 2
 +
**#'Thrust' Button (P1) - (ORG-RED) - PIA Pin 3
 +
**#'Smart Bomb' Button (P1) - (ORG) - PIA Pin 4
 +
**#'Hyperspace' Button (P1) - (ORG-YEL) - PIA Pin 5
 +
**#'2-Player Start' Button (P1) - (ORG-GRN) - PIA Pin 6
 +
**#'1-Player Start' Button (P1) - (ORG-BLU) - PIA Pin 7
 +
**#'Reverse' Button (P1) - (ORG-VIO) - PIA Pin 8
 +
**#'UP' Joystick (P1) - (ORG-GRY) - PIA Pin 9
 +
**#Key (Pin Removed)
 +
**#Ground - (RED-BLK) - Common to all P2 Controls)
 +
***3J3 Connector (Lower closest to ribbon cable - Pin 1 is lowest - 10 Pin Molex PCB Headers - .156")
 +
**#Down' Joystick (P1)- (ORG-WHT) - PIA Pin 10
 +
**#'Up' Joystick (P2) - (RED-BRN)
 +
**#'Thrust' Button (P2) - (RED)
 +
**#'Smart Bomb' Button (P2) - (RED-ORG)
 +
**#'Hyperspace' Button (P2) - (RED-YEL)
 +
**#Key - Pin Removed
 +
**#'Reverse' Button (P2) - (RED-VIO)
 +
**#'Fire' Button (P2) - (RED-GRY)
 +
**#'Down' Joystick (P2) - (RED-WHT)
 +
**#Ground - (ORG-BLK) - (Common to all P1 Controls)
 +
 
 +
*;Ribbon Cable - Pinout
 +
*#D4 - PIA Pin 29
 +
*#NMI(NOT) - PIA No Connection
 +
*#D7 - PIA Pin 26
 +
*#FIRQ(NOT) - PIA No Connection
 +
*#D6 - PIA Pin 27
 +
*#RW (Read/Write) - PIA Pin 21
 +
*#D5 - PIA Pin 28
 +
*#Reset(NOT) - PIA Pin 34
 +
*#D2 - PIA Pin 31
 +
*#+5vdc (Power for board) - PIA Pin 20
 +
*#D1 - PIA Pin 32
 +
*#D0 - PIA Pin 33
 +
*#D3 - PIA Pin 30
 +
*#E(Enable) - PIA Pin 25
 +
*#PIA(NOT) - PIA Pin 23 via IC4(14049 Hex Inverter Pin 11 to 12)
 +
*#Ground - PIA Pin 6
 +
*#A0 - PIA Pin 36
 +
*#A1 - PIA Pin 35
 +
*#A2 - PIA Pin 24
 +
*#A3 - PIA Pin 22 via IC4(14049 Hex Inverter - Pin 9 to 10)
 +
</div></div>
 +
 
 +
==Software==
 +
 
 +
'''High Score Table Initials Decoded:'''
 +
 
 +
DRJ – Eugene Jarvis. Designer, programmer.
 +
 
 +
SAM – Sam Dicker. Programmer.
 +
 
 +
LED – Larry DeMar. Programmer.
 +
 
 +
PGD – Paul Dussault. Programmer.
 +
 
 +
CRB – Chuck Bleich. Hardware engineering.
 +
 
 +
MRS – Mike Stroll. Head of Engineering at Williams.
 +
 
 +
SSR – Steve Ritchie. An engineer at Williams primarily involved in pinball, did not work directly on Defender.
 +
 
 +
TMH – Tom Hart. Hardware engineer.

Latest revision as of 02:58, 17 February 2024

Released - 1981

Upright Cabinet

  • Overall Dimensions/Weight
Williams Flyer.jpg
Height Width Depth Weight
72" 26" 32.5" (32 1/2") 265 lbs.
  • Marquee Information
Height Width
7.75" (7 3/4") 24.375" (24 3/8")
Defender marquee 24.5x7.75.jpg

Cocktail Cabinet

  • Overall Dimensions/Weight

Documentation

Drawings/Schematics

Early Drawings (no content yet)
  • Manual Stored Here
  • Parts Catalog Stored Here

Boards

ROM Board

Interface Board (I/O, Widget)

Click here for more information..

Description: The interface board is used to provide input ports that allow the physical connection of user inputs from the Control Panel. This board uses a 6821 PIA (peripheral interface adapter) that digitizes all inputs and provides the switch state to the MPU board when requested.

  • Jumpers
    • W1
      • Is used to identify to the system if the game is an Upright or Cocktail
      • W1 Removed - Cocktail Game - Screen Flip and unique controls (+5v Pull-Up resistor to PIA)
      • W1 Installed - Upright Game - 2 Players share same controls, no screen flip (Connects PIA input to Ground)
      • Notes: Green Rom Version has no support for Cocktail Mode
    • W2
      • Is used to allow the program to enable or disable the Multiplexers (Muxers)
      • W2 should always be connected there is no reason to remove jumper
  • Connections
    • Upright
      • 3J2 Connector (Upper - Furthest from ribbon cable - Pin 1 is lowest - 10 Pin Molex PCB Headers - .156")
      1. 'Fire' Button - (ORG-BRN) - PIA Pin 2
      2. 'Thrust' Button - (ORG-RED) - PIA Pin 3
      3. 'Smart Bomb' Button - (ORG) - PIA Pin 4
      4. 'Hyperspace' Button - (ORG-YEL) - PIA Pin 5
      5. '2-Player Start' Button - (ORG-GRN) - PIA Pin 6
      6. '1-Player Start' Button - (ORG-BLU) - PIA Pin 7
      7. 'Reverse' Button - (ORG-VIO) - PIA Pin 8
      8. 'Down' Joystick - (ORG-GRY) - PIA Pin 9
      9. Key (Pin Removed)
      10. NC (No Connection)
      • 3J3 Connector (Lower closest to ribbon cable - Pin 1 is lowest - 10 Pin Molex PCB Headers - .156")
      1. Up' Joystick - (ORG-WHT) - PIA Pin 10
      2. NC (No Connection)
      3. NC
      4. NC
      5. NC
      6. Key - Pin Removed
      7. NC
      8. NC
      9. NC
      10. Ground - (ORG-BLK) - Common to all switches and joystick
    • Cocktail
      • 3J2 Connector (Upper - Furthest from ribbon cable - Pin 1 is lowest - 10 Pin Molex PCB Headers - .156")
      1. 'Fire' Button (P1) - (ORG-BRN) - PIA Pin 2
      2. 'Thrust' Button (P1) - (ORG-RED) - PIA Pin 3
      3. 'Smart Bomb' Button (P1) - (ORG) - PIA Pin 4
      4. 'Hyperspace' Button (P1) - (ORG-YEL) - PIA Pin 5
      5. '2-Player Start' Button (P1) - (ORG-GRN) - PIA Pin 6
      6. '1-Player Start' Button (P1) - (ORG-BLU) - PIA Pin 7
      7. 'Reverse' Button (P1) - (ORG-VIO) - PIA Pin 8
      8. 'UP' Joystick (P1) - (ORG-GRY) - PIA Pin 9
      9. Key (Pin Removed)
      10. Ground - (RED-BLK) - Common to all P2 Controls)
      • 3J3 Connector (Lower closest to ribbon cable - Pin 1 is lowest - 10 Pin Molex PCB Headers - .156")
      1. Down' Joystick (P1)- (ORG-WHT) - PIA Pin 10
      2. 'Up' Joystick (P2) - (RED-BRN)
      3. 'Thrust' Button (P2) - (RED)
      4. 'Smart Bomb' Button (P2) - (RED-ORG)
      5. 'Hyperspace' Button (P2) - (RED-YEL)
      6. Key - Pin Removed
      7. 'Reverse' Button (P2) - (RED-VIO)
      8. 'Fire' Button (P2) - (RED-GRY)
      9. 'Down' Joystick (P2) - (RED-WHT)
      10. Ground - (ORG-BLK) - (Common to all P1 Controls)
  • Ribbon Cable - Pinout
    1. D4 - PIA Pin 29
    2. NMI(NOT) - PIA No Connection
    3. D7 - PIA Pin 26
    4. FIRQ(NOT) - PIA No Connection
    5. D6 - PIA Pin 27
    6. RW (Read/Write) - PIA Pin 21
    7. D5 - PIA Pin 28
    8. Reset(NOT) - PIA Pin 34
    9. D2 - PIA Pin 31
    10. +5vdc (Power for board) - PIA Pin 20
    11. D1 - PIA Pin 32
    12. D0 - PIA Pin 33
    13. D3 - PIA Pin 30
    14. E(Enable) - PIA Pin 25
    15. PIA(NOT) - PIA Pin 23 via IC4(14049 Hex Inverter Pin 11 to 12)
    16. Ground - PIA Pin 6
    17. A0 - PIA Pin 36
    18. A1 - PIA Pin 35
    19. A2 - PIA Pin 24
    20. A3 - PIA Pin 22 via IC4(14049 Hex Inverter - Pin 9 to 10)

Software

High Score Table Initials Decoded:

DRJ – Eugene Jarvis. Designer, programmer.

SAM – Sam Dicker. Programmer.

LED – Larry DeMar. Programmer.

PGD – Paul Dussault. Programmer.

CRB – Chuck Bleich. Hardware engineering.

MRS – Mike Stroll. Head of Engineering at Williams.

SSR – Steve Ritchie. An engineer at Williams primarily involved in pinball, did not work directly on Defender.

TMH – Tom Hart. Hardware engineer.